Mass Effect Andromeda 2017

Development of Mass Effect: Andromeda began in 2012. In total, the project featured a team of over 200 developers working out of BioWare's Austin, Edmonton, and Montreal studios. It was built using the Frostbite 3 engine, which required that BioWare construct all systems, tools, and assets from scratch. By April 2014, the game was considered to be in the "middle" of the development process by BioWare studio director Yanick Roy. The game's release date was originally planned for Q4 2016, but was eventually delayed to March 21, 2017

Mass Effect Andromeda 2017


Date Added: 2017-01-24

Category: Games

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